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filler@godaddy.com
These examples include shots rendered from Houdini (Mantra), Maya (Arnold), and Omniverse Machinima (Iray). The lighting techniques represented here include traditional lighting, various global illumination algorithms, and both software and hardware/real time rendered approaches.
This is a Maya/Arnold software rendered still life that I completed 2023 and am also using as a way to sharpen my real-time rendering skills. I have developed the shot in a real time package below. Some of the table-top models for this were purchased, all others were created by me.
This was rendered using Omniverse's Machinima with the same assets as the above image.
A shot from the in-progress animation Signal (2024) using Houdini and Mantra.
Another shot from Signal. The boat was captured using Agisoft Metashape and the overall image was rendered with Houdini Mantra.
The bunker here (not the rocks around it) is one of many structures at the The Golden Gate National Recreation Area in the Marin Headlands above San Francisco. This was captured with Metashape as well.