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filler@godaddy.com
Signed in as:
filler@godaddy.com
This 2D imagery was 50% of my thesis work in 2001. Most of the images I actually shot with my Kodak Instamatic in the 1960s and 1970s. All the images were manipulated using Photoshop.
This piece was inspired from a found postcard. The animation is loosely based on my grandfather and his time in the Army in the early 1900’s. The work is abstracted to some degree, exploring ideas of death, time and the possibility of a soul’s journey after death. The main character is closely based on a photo of my grandfather from 1917.
This work is intended to provoke contemplation of time, and attempts to use a quiet solitude to approach meaning.
Completed in 2002.
Awash is a study of abstracted biomorphic forms that were originally physical sculptural objects. One was wood, and another was plaster, and both were similar to imagery I was working with in my sculpture. I was investigating the relationship between technology and life. Why do aircraft engines look like fish or body parts? Why, when technology reaches a very high level, does it appear to loop back to an almost organic state? This was the visual research I was performing at that time. As to the narrative in the piece, it evolved naturally from my interaction with the digital models, and was a completely intuitive process.
Completed in 1999.